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Have you ever created a gun that you thought was cool but after some research to see if it was actually possible. After spending the time and energy to make sure it was possible and after a lot of trial and error you finally created a gun that you are proud of. Now all that is left to do is get out of your comfort zone and make a full scene with that Gun. Cinema 4D is the perfect tool for the job. It is made to be free, it has the features of a professional level app and a creative level app rolled into one and it has tutorials and support for creating some of the most advanced of everything from robots to custom clothing to guns to different types of pipes and much more.
Sometimes the problem of cheating just comes down to simple mistakes. People forget the sequence and they don’t create all of the necessary layers they just turn on a couple of layers and all of a sudden the scene suddenly becomes a whole lot simpler than they had thought. Cinema 4D is great for creating and editing scenes. Many think that editing is one of the most difficult things to do but it is one of the most fun as well. With the right tools it is possible to create some of the most amazing scenes.
The process of creating games is about 80% animation and 20% coding. Cinema 4D can be used for both of these aspects. If you are trying to create a game and you have no idea how to code then you can use Cinema 4D to create the characters and environments. For animators as well there is a good chance that you will be able to use the app to make some amazing videos.
As a study and math teacher, I love the flexibility of Cinema 4D. Most of my students appreciate the ability to create, animate, and render their own music videos. And they are even able to bring their virtual cameras into the classroom where they can use their favorite clip apps to create their work.
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Theres no need to be scared off by the hefty price tag since older copies of Cinema 4D are dirt cheap, but theres still room for improvement in the features. Without Live Baking for compositing, I would really like to see the addition of an interface that would allow for channeled gradients or math mattes for composites in a controlled, in-flight way (think Photoshop). The tool in Cinema 4D right now is simply not there.
Motion graphics is all about creating dynamic imagery without actually seeing it. The new camera motion system does just that with a dynamic camera move. Its too bad that some of the current features in Cinema 4D dont get this type of motion treatment, but at least Maxons team are taking steps in the right direction.
Released in 2008, Macs were still somewhat limited in their ability to handle large render jobs. Vast changes were made to Cinema 4D in 2008 to improve its capabilities of running in native resolution for native systems.
The company has been on an upheaval over the past few years. With the rise in popularity of the iPad, Cinema 4D’s web components have been revitalised. With an iPad integration, a new MatCap, an update for WebGL and deep integration with mobile app development, Cinema 4D now has a powerful web interface.
If youre a user of the previous version of Cinema 4D, the new version will certainly seem familiar to you. But not in a bad way – its just a different kind of familiar. If youre a creator using Cinema 4D, youll be exposed to an array of new technologies such as the new MoGraph physics engine. You will also be using the XParticles updated and expanded particle system. If youre a 3ds Max user, you can now import Cinema 4Ds objects for the first time. However, aside from the import in 3ds Max, theres little direct compatibility with other packages. Although its an improvement over the previous release, there are still some bugs here and there.
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Watch this short tutorial to find out how to use a Reference Video to make a better 4D animation with Cinema 4D. After doing this, youll understand how to use the image generator in the timeline to link the reference video to the project.
In this walk-through, Chris Freeman demonstrates how to create a scene in Cinema 4D and connect it to After Effects. Then, he walks you through the process of rendering the scene in realtime and outputting the project to a file.
In this brief tutorial, Chris Freeman takes you through the process of creating a complex scene in Cinema 4D to present 3D models on a screen. Learn how to use the image generator, exporting projects and processes for After Effects and finalizing projects for final submission.
EJ Hassenfratz (17:26): These are the standard out of the box. Everything I’ve tried to do is look at the tutorials to try to do it. If not there, then you can do a 2d screencast for me to do it. And then I’ll help you get your 3d model into cinema 4d. I have done this before in a way but really just to try it out and try to help people who might not know much about cinema 4d or who are confused.
EJ Hassenfratz (18:40): So as I said, if you don’t know what glTF is, check it out, if you’re interested in 3d visualizations, Patch For Cinema 4D, that’s super easy, if you have an export, if you want to convert the 2d image into a 3d image, I just used the free glTF editor which is pretty good. If you don’t have that, then you can just use maxon labs and just do it the old fashioned way. And then if you want to go to apple and export out and show people, all of this is free, that’s stuff that they use for school projects, these are really great for that if you’re interested. So here’s a 3d visualization of the same scene we did before.
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Cinema 4D System Requirements
- OS: Win_Windows 7 64bit, 8 64bit, or Mac OS_X
- Processor: Intel x86
- Memory: 4 GB RAM, 8 GB RAM recommended
- Free disk space: 1 GB RAM
- Video card: NVIDIA, AMD, or Intel, recommended 8800 or higher
- DirectX: 9.0c or higher
- Licensing: R21
- Sound Card: Recommended 16-bit—or 32-bit—audio
What’s new in Cinema 4D
- Robust animation features
- New scene and camera tools
- A built in Nodal surface editor
- Subdivision surfaces support
- MPI, Nvidia SLI, and AMD HairWorks support
- Customizable vray material features
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